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A friend of mine asked me to contribute some cute pixel art for a retro game that he is making. I have created something similar before but this time need to ensure the pixel art is a little larger. My biggest issue is that my image gets really blocky looking if I increase the size too much. Is there a way to increase a pixel art image without distortion?
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DenisP
Still, I'd recommend using vector art over this. Much like idealmike has stated, the problem is that you aren't using vector images, and that is a big problem at that. There are two types of images, and those are raster and vector. The main difference is that while raster images will have the quality distorted when being blown out, vector images will retain 100% of their sharpness at any resolution. That being said, there is still some hope. When I was making pixel art in Photoshop, I actually wasn't working with vector images. I made the sprites at an extremely low resolution, and then increased the resolution by setting the resampling to "Nearest Neighbor (Hard Edges)." I saved the original low resolution image as a reference, and was able to increase the size of the sprite to any resolution using this method. Still, I'd recommend using vector art over this.
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